Each year, between issues of Not One of Us, a special themed issue is created. This year the theme is ‘things that are hidden’ and my story “The Monastery” was included as part of the…
Hi! I was a designer with BioWare for 10 yrs
and lead designer for Dragon Age: Origins.
Check out my full bibliography or read my
"Lazy Designer" series of books and
learn how to start a game design career