Game Design

Game Design

2009

  • Dragon Age (BioWare, November 3rd 2009), Lead Designer/Creative Director

    2005

  • Jade Empire (BioWare, Microsoft Game Studios), Designer

    2003

  • Neverwinter Nights Gold (BioWare, Atari)
  • Neverwinter Nights: Hordes of the Underdark (BioWare, Atari), Lead Designer
  • Neverwinter Nights: Shadows of Undrentide (BioWare, Atari), Lead Designer
  • Star Wars: Knights of the Old Republic (BioWare, LucasArts)

    2002

  • Neverwinter Nights (BioWare, Infogrames), Co-Lead Designer

    2001

  • Baldur’s Gate II: Throne of Bhaal (BioWare, Interplay)

    2000

  • Baldur’s Gate II Shadows of Amn (BioWare, Interplay), Designer

    Appearances

  • Neverwinter
    Nights Interview

  • Inside Mac Games Interview about Neverwinter
    Nights

  • Baldur’s Gate II Developer Profile

    Game Design Articles and Books

    The Lazy Designer is an online (and eventual print) book outlining best practices for being a productive designerin the video games industry.

    So for all material is being published as blog entries. You can read the currently released sections on the Lazy Designer homepage.

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